The fixture
Both teams, both squads, and where the footage came from. The report resolves shirt numbers in your notes to these names.
Us — the client side
Opposition — the subject of the brief
Second match — optional
No second match loaded. Capture one meeting, save the sheet to file, reset, capture the other — then load the first file here. Every finding in the report must then say whether it repeats across both games.
Scout's notes — untimed
Context that isn't tied to a minute: conditions, the story of the tie, anything you know that the footage doesn't show. Feeds the analysis, never appears on the report. For observations DURING the match, use the Timestamped note pad — it carries the clock.
StepOut / measured data — optional
If a platform analysed this match (StepOut, Wyscout, a CSV), type or paste its numbers here exactly as you read them. This is the quantitative track the voice capture can't produce — possession and passing zones become the sterile-possession mirror, and the ratings name their danger man and their weak link. Kept as a separate, source-labelled evidence track; empty and the report runs on your capture alone.
Paste the ratings list. The report resolves each name to your squads, ranks their side, and flags the lowest-rated opponent as a soft spot — a bottom-rated keeper is shoot-on-sight. Where a rating confirms something you called by eye, it's promoted to solid.
Voice capture
Watch the match and talk. The tool listens, stamps every phrase with the clock, and lifts the decisive moments out of what you say. No keyboard. Everything you say is kept word for word and reaches the report, whether or not it matches an event — and the mic keeps running if you switch to the Tally view.
How to commentate — the protocol (tap to open)
2 · Scout, don't commentate. Ball-by-ball narration yields almost nothing. Watch a passage, then say what it told you — the pattern, the moment, the read. Stay silent when nothing changes the picture. Less talking, more signal.
3 · Anchor names with numbers. Transcription mangles names; shirt numbers come through clean. Say "Wae, number 5" — never just the name.
4 · Say the keeper's colour. "The goalkeeper" is ambiguous. "The white keeper" never is.
5 · Flag repeats aloud. "That's the second time", "again", "every time" — that's what promotes an observation to solid evidence in the report.
6 · Speak the minute on the big moments. Goals, cards, subs: say "43rd minute" and the clock snaps to it. Everything else is stamped for you.
7 · The sweep. After full time, walk BOTH teamsheets aloud — one line per player, anchored to his number ("white 5, competed everywhere, long passing over-hit"). The player cards and the know-their-men index are built from this. Or type the lines into the sweep box below.
Fixing mistakes: say "scratch that" to bin the last thing you said. Say "flag this" to mark a moment as important.
Live commentary
Tap any line to bin it (tap again to restore). Binned lines never reach the report.
Heard & logged — provisional
Decisive moments the tool picked out of your speech — goals, cards, subs, set pieces. Each one is already in the event log, marked provisional. Delete any mishears; the report double-checks the rest against your actual words.
Quick pads — tap while you talk
Talk the reads and the goals; tap here only for the counts your voice doesn't log — a shot or chance, a box entry, or the ball battle. Active team is — tap a team badge to switch, or say "us / them" as you talk. No double-logging: these pads cover what your voice leaves out.
The sweep — one line per player
The report writes a job card for every one of our starters and a one-liner for every one of theirs. Fill what you saw; leave blank what you didn't — the report will say "no read" rather than invent one. Voice sweep lines in the transcript count too.
Paste a transcript instead
Recorded in Voice Memos or elsewhere? Paste the transcript here. Lines with a spoken minute get stamped; the rest keep their order and are reported as order-only evidence.
How to use this tool
A match-analysis sheet that turns you watching a game — talking, or tapping, or both — into a full opposition report. Read this once; you'll have it after a match or two.
The idea in three lines
- You watch, the tool listens. Commentate the match out loud and the tool stamps every phrase with the clock and lifts the decisive moments out of what you say — no keyboard needed.
- It writes the report. From your commentary (and any numbers you add), it drafts a complete opposition brief — the plan, the player cards, the pitch diagrams — for you to review and edit.
- You always have the final word. Nothing is published until you've read every line and confirmed it. The tool drafts; you decide.
Step 1 — Setup
Open the Setup tab and fill in what you know before kick-off. The more you enter, the better the report.
Line-ups: open each team's squad and enter shirt numbers, names and positions for the starting XI and subs. This is what lets the report turn "number 5" into "Wae" and write a job card for every player.
Match details: competition, date, venue, your name.
Scout's notes (optional): anything the footage won't show — conditions, the story of the tie. Feeds the analysis, never appears on the report.
StepOut / measured data (optional): if a platform analysed the match, paste its numbers and the player-ratings list here. See Step 4.
Step 2 — Capture the match
Two ways to capture, and you can mix them. Most matches: just talk.
Your words attach to the event. Anything you say in a minute is joined onto the events logged in that same minute, so the report describes a block or a header in your words instead of guessing what it looked like.
Read the protocol card at the top of the Voice page before your first match — it's the difference between a great capture and a useless one. The essentials:
- Open with orientation — before kick-off, say the colours, which way each team attacks, and how you'll name players ("I'll call them white 5, blue 22").
- Scout, don't commentate — don't describe every pass. Watch a passage, then say what it told you: the pattern, the moment, the read. Stay quiet when nothing changes the picture.
- Anchor names with numbers — transcription mangles names; shirt numbers come through clean. Say "Wae, number 5".
- Flag repeats out loud — "that's the second time", "again", "every time". That's what promotes an observation to solid evidence in the report.
- Speak the minute on big moments — goals, cards, subs: say "43rd minute" and the clock snaps to it. Everything else is stamped for you.
- Fixing mistakes — say "scratch that" to bin your last line; "flag this" to mark a key moment.
Anything the tool picks out of your speech is marked provisional — it lands in the event log with a ⚡ and sits as a chip on the Voice page, where one tap deletes a mishear. The transcript is the evidence; these are a shortcut, and the report is instructed to check every one against your actual words and throw out any it cannot support.
Recorded elsewhere? Commentate into Voice Memos (or any recorder), then paste the transcript into the "Paste a transcript" box on the Voice page. Same result.
B · Pads (for tidy matches, or alongside voice). The Tally tab has a pad for every event type — tap them (or press the letter shown) to log. Fine on its own for a calm game; on a chaotic one, voice is far better.
Answer the quick questions when you tap. Every pad opens a few fast questions: outcome, route, side, who created it. The report can only describe what you give it. Answer the questions and it uses your answers word for word; skip them and it can only say the event happened, nothing about how. A blank is honest, but the answers are where the report gets its teeth.
Step 3 — Talk and tap at the same time (optional)
The best of both: your voice captures the reads and the goals; a few taps capture the counts voice deliberately leaves out.
Why this matters: voice keeps shots and chances in the transcript, not as counted numbers — so a pure voice capture leaves the stats charts thin. Tapping the Shot pad for the chances you see fills them in honestly. Divide the labour: let your voice handle the goals, cards and subs; use the pads only for shots, chances and the ball battle. They cover different things, so nothing gets logged twice.
Step 4 — Add measured data (optional)
If you have StepOut, Wyscout or a CSV for the match, it adds the numbers your eyes can't count.
Step 5 — Generate and review the report
The report drafts everything; you edit it in place.
Everything on the page is editable — click any line and rewrite it. The playbook and training week arrive as strong drafts built from your reads; your coaching judgement sharpens them. When it's right, tap Confirm reviewed, then Print / Save PDF. The analytics dashboards live in a collapsed "Analyst appendix" that never prints — the coach's copy is clean.
Good to know
Two matches: load a second match's file on Setup and the report compares both — a pattern seen in both games is your strongest evidence.
Confidence tiers: the report marks findings SOLID (seen clearly or repeated), READ (seen once, or inferred) and UNKNOWN (didn't come up). Trust it — it's honest about what it does and doesn't know.
Sent-off or injured player: the report splits the match at that minute and keeps the before and after separate, so a pattern against ten men isn't mistaken for a pattern against eleven.
The report
Generate the analysis, then read every line and correct anything wrong. Nothing leaves this page until you have confirmed it.